A random assortment of personal projects, as varied as the ideas that pop into my head.
A small side project for Halloween from one of my favorite childhood movies, Critters!
Saberskull Island, low poly sculpting study done in Cinema 4D and composited in PS.
Playing around with creating an eye shader, and you can't have an eye without a skull.
Lighting and material study, the mountain lion skeleton is built from laser scan data and the rocks created in ZBrush. The lighting and material was created in Keyshot as well as the rendering.
Testing displacement tools and water shaders in Cinema 4D. I think of this as an alien planet with a primitive water system, perhaps an embayment on a larger coast.
A particle and deformer test in Cinema 4D, the result is a stylized DNA helix.
Creating an alien landscape using hair in CInema 4D with topology varied by using an image as a displacer.
Testing glass shaders to see how a simulated high art statue might look. This is a shark called Caseodus, breaching from the waves.